//twoje includ'y #include //anty deamx AntiDeAMX() { new a[][] = { "Unarmed (Fist)", "Brass K" }; #pragma unused a } /* TWOJE PUBLIC'I TWOJE PUBLIC'I TWOJE PUBLIC'I TWOJE PUBLIC'I TWOJE PUBLIC'I TWOJE PUBLIC'I TWOJE PUBLIC'I TWOJE PUBLIC'I */ //anty deamx public OnPlayerSpawn(playerid) { AntiDeAMX(); }